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AI Insights · Timothy · October 2021

Top 5 First Person Games on iOS in Bolivia Q3 2021

In Q3 2021, the top 5 first-person games on iOS in Bolivia showed varied performance in terms of weekly downloads and revenue. Detailed insights are available on Sensor Tower.

Top 5 First Person Games on iOS in Bolivia Q3 2021

During the third quarter of 2021, the top 5 first-person games on iOS in Bolivia exhibited diverse trends in weekly downloads and revenue. Let's take a closer look at the performance of each game.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a relatively stable performance in weekly downloads, averaging around 390 to 421 downloads per week early in the quarter, and gradually decreasing to approximately 262 to 390 downloads by the end of September. Weekly revenue for the game fluctuated, peaking at about $791 at the end of June and stabilizing around $365 to $615 in the later weeks of the quarter.

Minecraft by Mojang experienced consistent weekly downloads, ranging from 128 to 213 throughout the quarter. Revenue for Minecraft showed some variability, starting at $165 at the end of June, with a notable peak at $233 in late August, and ending the quarter at around $102.

Sniper 3D: Gun Shooting Games from Wildlife Studios had a steady stream of weekly downloads, starting at 129 and slightly declining to 72 by the end of September. The game’s weekly revenue showed some fluctuations, with a significant peak of $117 in mid-September, and generally ranged between $21 and $76 for most of the quarter.

World War Heroes: WW2 FPS PVP by Azur Interactive Games Limited had modest weekly download numbers, ranging from 14 to 49 across the quarter. Revenue for this game saw a sharp decline after early July, maintaining low figures around $5 for several weeks, with slight improvements towards the end of the quarter, peaking at $332 in the first week of July.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. had lower weekly downloads compared to the other games, fluctuating between 3 and 48. The game's weekly revenue was also modest, with minor peaks at $75 in early July and $35 in late September, and generally staying within the $11 to $40 range throughout the quarter.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021